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Micah Bell defecting to the Pinkertons is a subject of much contention among the game's community. It's unclear whether he was captured and forced to spy on the Van Der Linde gang in exchange for his life, or if he went to them in free will in hopes of creating the best situation for himself. Given his selfish personality and willingness to turn friends on one another the latter option is the one that makes the most sense canonically. Rockstar Games will likely never explain why he defected, but that doesn't mean a lingering mystery needs to be sol
The dialogue in this game is top notch, even when juxtaposed with prior Rockstar Games projects. The characters feel like real people and less like larger-than-life cartoons from titles like GTA V . With that being said, several phrases are repeated several times too many, to the point where they start sticking out. Arthur and Dutch like saying "bad business" in reference to deals or any meeting they find fishy. It's almost like the catchphrase for the entire g
When players are first introduced to Strauss early in the Game recommendations his demeanor makes him suspect from the beginning. Many times in Westerns or tales inspired by them, the men who are loan sharks and bookkeepers tend to be the first ones to bail when the going gets to
Especially in the build-up to its release, Red Dead Redemption 2 was poised to be a game with no bounds. From the images and trailers I viewed consistently, the hype was as glorious as Grand Theft Auto V 's, maybe even bigger. Games like Nier and The Last of Us attained similar spells of immense hype, yet that same energy is still there. With The Last of Us 2 slated for release sometime later this year, the hype is ever-present and swirling, thanks to Troy Baker . Now, nearly a year into its life cycle, Red Dead Redemption 2 is faced with questions about quality. What could have been done better? Why has the hype all but dissipated? And what's with all the horse man
It's only a given that some people go so far as to hazard their own lives for the sole purpose of following their art, and photography is no exception to this golden rule. During their adventures in the world of Red Dead Redemption 2 , players will encounter a unique character called Albert Mason , who asks for their help time and time again to click some photographs of the world's impressive fa
In Red Dead Redemption 2 Strauss' story directly affects the lead character, Arthur Morgan. Strauss' actions play a big role in Arthur finding redemption in his way as the events of the game unfold. Here are 10 things about Red Dead Redemption 2 's heartless bookkeeper, Leopold Stra
Arthur can really get some impressive hang time if he's going fast enough. It also happens on some relatively small bumps. The less feasible, the better. The outlaw has been through far worse however, and simply dusts himself off from the traumatic head injury and goes on his merry
Every encounter with this character is a treat, and fans who didn't engage in all the missions possible with this colorful personality are missing out on something. Moments like these are what make Saint Denis one of the most memorable locations in any Rockstar g
Peter Blomquist is the voice actor responsible for bringing the vile and despicable Micah Bell to life. In entertainment actors who can make audiences truly hate their characters who were written to intentionally invoke disgust don't get enough cre
To its credit, Red Dead Redemption 2 launched in a smoother state than most other open world games out there. Compared with the Elder Scrolls and Fallout games, it runs like butter. Glitches are still in there though, and happening upon one is always hilarious. One may spontaneously fly off their horse or fall through the geometry. As long as the bug doesn't corrupt a save file or hinder progress, they are always a good t
Most games maintain a steady stream of information that floods the screen. Little markers delineating new destinations. A compass to coordinate movement with your position on the map. Reminders for the quest that you're undertaking. Indicators of health, stamina, or any other status that might be necessary. Everything is designed to assist the player and ensure that you're not lacking context. Red Dead Redemption 2 throws that out the window. You're going to die. You're going to get lost. That's part of being in the Wild West. Get used to it. And that perilous freedom means so much in an open-world g
Upon its release, come late October 2018, literally at the stroke of midnight (I had pre-downloaded it weeks in advance), I was instantly pulled into a gritty, serious, and breathtaking open world. I probably didn't stop playing for a full 12 hours. Though I may have easily fallen in love with a game I had long been anticipating, I can see how others may have grown frustrated with the game's design, tone, and realism. These three concepts all clash in some way throughout the playthrough and, despite record sales, proves why the game has dramatically left the public
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