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Sea of Thieves now has its first Pirate Legend, but other players aren't exactly happy about how this high achievement has been reached. Rare's pirate-themed title has been drawing players in with its gameplay and colorful world, and although the game has had its fair share of launch issues nonetheless the allure of earning untold treasures has proven rather tempting for gam
This update and how transparent and honest it is great. It's the right step, and an important one we hope Rare does very frequently. Being open and addressing feedback and constructive criticisms is one of the important keys to success for online games with passionate communities - and those devs who don't communicate or offer game updates quickly are the ones that turn advocates of the game into haters. We see it all the time among some of the other popular games online - especially the ones that streamers are actively play
This has resulted in something of a backlash, causing some serious arguments over on the Sea of Thieves Reddit and even a Twitter hashtag of #NotMyPirateLegend . It's certainly understandable why some are angry about the first Pirate Legend, particularly given the prestige of the status itself and exactly how time consuming it is to reach the rank. However, there's something a little poetic about someone cheating their way to the top spot in a game revolving around pirates - after all, the game is called Sea of Thiev
Nonetheless, it's unlikely that Prod1gyX will be seen as the true Legend of the game any time soon. At the very least, players may find solace in the fact that the streamer was able to explain a little more of what's available once the rank of Pirate Legend is gained. As it turns out, not only does the player get a set of nifty gear and a nice new hideout after solving a quick riddle, but they then have a new faction called Athena's Fortune that has its own set of legendary voyages. It may not be anything entirely new, but at least it's something extra that takes away from the need to earn gold qui
Beddall's comments certainly match up with how some players are feeling about Sea of Thieves . Although the game is an enjoyable one, there is a sense of frustration that the gameplay on offer doesn't give as much variety that would be hoped from such a highly anticipated release . As such, it's easy to see why some users feel as though Sea of Thieves has not progressed enough from testing to really be considered a full launch right
And while us players are certainly not getting what we paid for (yet), the devs are feeling the stress as well. This is where the devs step in to explain the situation and plan going forward, and they've done so in a very smart
All in all, though, Sea of Thieves players aren't happy about the situation. It comes at a fractious time for the strategy Game patch notes|Https://strategyreviewer.Com/ itself, after a former artist on the title suggested that the devs knew Sea of Thieves was repetitive in nature. With some asking for more from the title, should those disappointed in the Pirate Legend content (and the way that it was reached) make a big enough noise it may cause Rare to give the game some twe
After players rushed to Sea of Thieves at the promise of gaming treasures, some have been left disappointed that the waters don't run that deep - and apparently the game's issues were apparent even during the making of the game. The game made a huge impression pre-release, with hands-on events with the game promising an incredibly fun pirate-based experien
In addition to the new region itself, Forsaken Shores brings a plethora of other interesting elements to gameplay. Rowboats are also new. You can find them washed up on beaches, claim them for your own, and sneak around largely unseen. As Destructoid reports, the uses of this in PvP are going to be as devious as they are hilari
All of the issues that are common and raised online in the forums, Discord, and Sea of Thieves Subreddit are things the developers are seeing and noting as well. Hopefully, this up update address the obvious concerns and quells some of the brewing negativity online. It's been such a problem that even the downvote option was seemingly removed from the Sea of Thieves p
Up until this past week, Rare has remained especially quiet regarding what content players could expect in the Sea of Thieves Hungering Deep update. A terrifying AI threat that may or may not be a giant shark was the studio's only admission, along with hints of a legend to discover surrounding the beast of the de
Now, the DLC’s arrival was slightly delayed. Pirates don’t tend to set much stock by the rules and time-keeping, though, so there’s no surprise there. Regardless, it launched on September 27th for Xbox One and PC, and has certainly brought some curious new wrinkles to the gamep
As it turns out, developer Rare was apparently well aware of the lack of depth in the gameplay of Sea of Thieves during the development process. The allegations come from former Sea of Thieves artist Rob Beddall, who took to Reddit to address some of the concerns that players have over the game and share some context of how it felt during development. Beddall, who worked on the game for over two years, stated that " a lot of internal people voiced their concerns that the game was repetitive and shallo
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